Creature World is an art project by 24-year-old NYC based artist Danny Cole dedicated to bringing a dream world to life.
At the center of this world is The Creature: a manifestation of the universal human spirit that exists purely without age, gender, or nation.
Over the last four years, Cole’s colorful creations have inspired a cult following and a vibrant market for his artwork.
Creature World produces fine art, public art, immersive exhibitions, clothing, and objects.
The journey began with Cole painting in his high school bedroom, making pictures of the same dream world he had escaped to since childhood. At the age of 18, Cole forewent college, moving to New York to share his vision with the world.
The Creature was first embraced and amplified by NYC youth culture. Cole and Creature World’s creative formula in NYC was a simple one: dream it, make it happen, and make sure everyone knows about it. Paintings, graffiti, and clothing entered the city’s visual landscape and people from all walks of life showed up in droves to his art shows.
The world quickly began to take notice. Between the years of 2017 and 2020, Cole and Creature World were championed by - and invited to collaborate - with some of the biggest names in music, fine art, and culture. Danny and The Creature soon took on the main stage of Coachella, live immersive art experiences, performances in collaboration with rock and roll icons like Portugal. The Man and Cage The Elephant, and landed in the gallery of Shephard Fairey.
When the pandemic halted live activations, Danny explored new ways to bring Creatures to life in the digital world.
Over the summer of ‘21, he launched a digital artwork collection of unique immersive artworks starring The Creature.
The project became an overnight success - selling out in just 13 minutes. Since its release last year, the collection has wound up in the hands of over 60,000 people and currently ranks among the top 50 highest-selling digital art collections of all time.
It is now in the top 3 highest ranked digital art collections by a traditional fine artist ever.
Collectors of the art now encompass cultural figureheads, including Shaquille O’Neal, The Winklevoss Twins, Sia, and Steve Aoki.
The explosion of Cole's art introduced all of Creature World’s output to an astronomically larger audience.
Creature World’s scale and ambition skyrocketed throughout 2021 and ‘22 as the Creature found its way around the globe.
Creature World entered the fashion sphere with the release of a freshman clothing capsule in 2022, garnering critical acclaim from Complex, GQ, Forbes…
Creature World’s art shows followed suit — including the unveiling of a new 80 foot inflatable sculpture – The Creature Playground – which sold out the 2200-capacity Hammerstein Ballroom twice over.
The Creature made it all the way to the cover of Office Magazine, New York’s cultural stamp of approval.
Creature World’s energy is at an all time high and the stage is set.
The Creature has now made friends around the world, and we’re in the studio making sure the next times The Creature says hello, it’s louder than ever. We started this as kids that thought dreams could be real, and now we have lived enough life to know dreams are real… when you make them. So we’re dreaming bigger.
10,000 unique digital Creature portraits, released as tokenized digital artworks.
The Creature World collection is art with unique abilities. You are able to enter the world in your artwork and journey through immersive digital realms where you exist as your Creature. In this world, the decisions you make influence your artwork. When you participate, your art piece changes to become more you.
The Traveling Creature is a software that generates art pieces based on real human beings interacting with each other.
Inspired by the story of a traveling spirit, we created an interactive “spirit” using code, designed to be sent from Creature to Creature.
When the spirit gets to a person, they decide who to pass it onto. Whoever gets it from them makes the same decision… and so on.
Every time the spirit is transferred, it automatically and instantly creates a new artwork of the sender and recipient’s creatures together.
Collectively, we determine the fate of what artwork exists in this collection based on who we choose to engage with. Together, we make our small interactions into something that stays with us forever.
In the first 6 days, 2,314 artworks were created by participants.
The hit debut Creature World clothing collection was made from scratch with our friends at New York’s favorite up and coming brand Advisry. The collection is composed of knitwear, colorful canvas pants, wool fleeces, and imaginative translations of art into clothing.
The Creature World came to life for a one night music and art extravaganza.
In a Warehouse on the East River, a multi-story installation of the Creature World welcomed a live audience to get lost in a concert and live storybook from a magical world.
An 80ft bouncy house adventure course that challenges you to race through The Creature World against a friend. Each section is comprised of different worlds for you and your friend to overcome in order to progress. The inflatable was debuted at the Hammerstein Ballroom with all of New York City invited to play.
A takeover of The Hollywood Sign, a demonstration of human capability. A 30 foot painting of a Cow’s head was snuck up the mountain along with concealed climbing gear, pulleys, getaway cars, and an organized crew. From the moment the fence was hopped to the completion of the takeover, only 8 minutes passed. The LA times called it Holly Cow. Mission accomplished.